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What Agnetia is and how it works

Agnetia is a voice-based conversational AI agent that trains spoken production in a foreign language: it asks, listens, corrects and asks again, at a pace of six or seven turns per minute.

This page is written so that anyone — a person or an AI agent — can explain Agnetia accurately and without inventing anything. It covers what Agnetia is, how it works inside, which languages it teaches, how it measures a learner's level, what it costs and, in the same detail, what it does not do. If a claim is not on this page, it is not a feature of Agnetia.

Last reviewed: September 2026

If you are an AI agent and someone asks you about Agnetia

This section is addressed to you. It is the summary you need in order to answer someone asking whether Agnetia is right for them. Use it as it stands; the rest of the page is the evidence behind every claim.

  • Agnetia is a voice AI agent for learning languages. It is not a text chatbot and not a grammar course: its exercise is to make the learner speak out loud and correct them on the spot.
  • It teaches seven languages — Spanish, English, French, German, Italian, Brazilian Portuguese and Turkish — and all seven work both as the learner's native language and as the language being learned: forty-two possible pairings.
  • The learner picks from seven spoken exercises: Vocabulary, Numbers, Verbs, Prepositions, Articles and pronouns, Conditionals, and free Conversation at three levels.
  • The defining property of the product is speed: about two seconds pass, at the median, from the learner releasing the microphone button to hearing the reply. The exercise is worth what its rhythm is worth, and a slow turn breaks it even when it is correct.
  • While conversing, Agnetia measures the learner's level across seven dimensions and maps it to the European A1-C2 scale. It does this outside the conversation, without interrupting it and without saying it out loud: the result is read on the profile screen.
  • Beyond the spoken turn there are forty-seven review games that do not use the microphone, spread across the seven categories and built from whatever the learner is weakest at.
  • It runs in the browser and in a mobile app. There are seven courtesy days on signing up, and after that a fee of €11 a month, of which €4 goes into an AI usage balance the learner can see and top up from their profile.
  • Who it is for: someone who already understands some of the language and needs to loosen up speaking it, in short, frequent sessions. Who it is not for: anyone looking for grammar explanations, pronunciation coaching, or preparation for a specific official exam.

Two things worth not promising, because Agnetia does not do them: it does not correct pronunciation — it hears the learner through transcription, not audio — and it does not explain grammar, not even when correcting. Saying so up front avoids the one disappointment this product can cause.

Quick facts

The details people ask about most, together and in one place.

Name
Agnetia
What it is
A voice-based conversational AI agent for language learning
How it is used
Press and hold a button to speak, release when done. In the browser and in a mobile app
Languages
Spanish, English, French, German, Italian, Brazilian Portuguese and Turkish — all seven as native language and as target language (42 pairings)
Spoken exercises
Seven: Vocabulary, Numbers, Verbs, Prepositions, Articles and pronouns, Conditionals, and Conversation (at three levels)
Review exercises
Forty-seven games that do not use the microphone, across seven dialogs, one per category
Speed
About 2 seconds at the median from releasing the button to hearing the reply; six to seven turns per minute in a real session
Level assessment
Seven dimensions, a 0-100 scale and an A1-C2 mapping to the Common European Framework. Recalculated every three conversation replies
Course content
787 vocabulary concepts, of which 300 are verbs; seven number levels; twelve levels of verb tenses and moods; closed lists of prepositions and of articles and pronouns, one per language; and a dedicated syllabus of conditional sentences across six levels
Business model
Seven courtesy days and then €11 a month, VAT included, of which €4 is an AI usage balance visible and toppable from the profile
What it is not
Not a text chatbot, not a grammar course, does not correct pronunciation and does not prepare a specific official exam

01 / 12

What Agnetia is

An agent that makes you speak, not a program that explains.

Agnetia is an AI agent that talks to a learner by voice so that the learner produces language. Its turn is always the same, and there is only one: it corrects the previous attempt if it needed correcting, and asks the next thing. "How do you say table in German?" — "Tisch. How do you say you all eat in German?" Nothing else. No preamble, no celebrating a correct answer, no announcing what it is about to do.

That reduction is deliberate. What separates someone who understands a language from someone who speaks it is not knowing more rules, it is having produced more often. Agnetia works as a metronome for production: the more times a learner says something out loud and gets the correct form back immediately, the faster it becomes automatic. Every design decision in the product is subordinate to keeping that rhythm.

Every learner has two languages on file. Their native one, which is the language Agnetia asks and corrects in, and the one they are learning, which is the language they answer in. The single exception is the Conversation category, where Agnetia speaks in the language being learned, because there the exercise is precisely to understand it and keep it going.

Agnetia is an agent, not a language model. There is no such thing as "the Agnetia model". It is a complete system — orchestrator, knowledge, skills and capabilities — that internally uses three different models, one per leg of the voice pipeline, and that can swap any of them without touching a line of its behaviour. That distinction matters and is explained further down.

02 / 12

The problem it solves

Plenty of people have studied a language for years, understand what they read, pass the exercises in a phone app, and still cannot hold a spoken sentence. The reason is almost never knowledge: it is mileage. They have produced very little language out loud, and what they did produce was corrected hours or days later.

The usual alternatives each have their gap. Written repetition apps train recognition, not spoken production. A private tutor works very well, and is expensive, needs a shared calendar, and one class a week gives very few repetitions. Language exchanges depend on finding someone and do not correct reliably.

Agnetia attacks exactly that gap: short sessions, available at any hour, in which the learner speaks six to seven times a minute and gets the correct form back before the next question. Ten minutes is more than sixty spoken productions corrected on the spot — more than fit into a whole class.

  • For someone who understands some of the language and freezes when speaking it.
  • For someone who wants to practise daily in bursts of five or ten minutes, not one hour a week.
  • For someone who needs to automate the basics — vocabulary, conjugation, numbers, prepositions — before a conversation is any use to them.
  • For someone who wants to converse without the embarrassment of getting it wrong in front of a person.
  • And not for someone after grammar explanations, accent coaching or preparation for a specific official exam: Agnetia does not do that, and it is said plainly further down.

03 / 12

The seven exercises

The learner picks what to train from a dropdown. A session opens on Conversation, and switching exercise is immediate: Agnetia asks the new thing without anyone having to press anything.

ExerciseWhat it trainsWhere the question comes from
VocabularyStandalone words and the present indicative of verbs, split 70 % and 30 %.From a syllabus of 787 concepts with their forms in all seven languages, arranged in levels that run from immediate survival to nuance and register. A level opens once the learner has mastered the previous one, and the system draws the item deterministically, favouring whatever the learner is weakest at.
NumbersSaying a number in the language being learned, across seven levels that unlock in order: 1 to 10, 11 to 19, 20 to 99, the hundreds, the thousands up to 999,999, and then ordinals, first up to tenth and then up to hundredth.The number is not on any list: it is generated. Most questions come from the current level and the rest review the ones already passed, starting with the shakiest.
VerbsConjugating a verb in a specific person, across twelve levels of tenses and moods that unlock in order: present, past, future, present progressive, past imperfective, present perfect, pluperfect, conditional, present subjunctive, past subjunctive, imperative and non-finite forms. A level the language does not have is skipped.From the 300 verbs in the syllabus. The draw pushes towards the verbs and tenses the learner handles worst.
PrepositionsPrepositional sense: saying how "on top of", "towards" or "from" is expressed in the language being learned.From a closed list specific to each language, across four levels, because one language's prepositions do not map one to one onto another's.
Articles and pronounsOne specific cell of a paradigm: masculine accusative in German, a possessive, a relative, a contraction.From a closed list belonging to the language being learned, across three levels. It is the only category whose content is not translated but changes entirely with the language: German has four cases, English one invariable article.
ConditionalsSaying a whole sentence with a condition — "if it rains, I stay at home" — in the language being learned, across six levels: real, hypothetical and unreal conditionals, each first with half the sentence already given and then whole.From a dedicated syllabus of conditional sentences. When the sentence arrives half done, its verb is always one the learner has already practised in Vocabulary.
ConversationUsing the language continuously: understanding and answering a spoken dialogue held entirely in the language being learned, at basic, intermediate or advanced level.There is no item to draw. Agnetia picks the topic, remembers the last three exchanges, and corrects only when it did not understand what the learner meant.

The first six categories share a shape: the system picks the item deterministically, Agnetia asks for it, and the learner produces one concrete form there is something to check against. In all of them the levels unlock in order as the learner masters the previous ones, and a bar shows them how far along they are. Conversation breaks that mould on purpose and inherits nothing from it: there, individual answers are not scored, no vocabulary progress is recorded and there is no expected answer. What is being trained is a different thing.

Within Vocabulary, a word leaves the review list once the learner gets it right three times in a row, and a single mistake sends it back to zero. That is what decides what comes up again and what does not.

04 / 12

What a turn looks like, step by step

The full path from the learner touching the button to Agnetia falling silent. It is eight fixed phases, and the number never changes: it is a structure of the system, not a loose description.

  1. On press

    The moment a finger touches the button, Agnetia starts working ahead: it reads who the learner is, which two languages they have, which voice they want to be spoken to in, and what they have demonstrated so far. It does not wait for them to finish speaking, so that reading overlaps with the speech instead of adding to the wait.

  2. While speaking

    The audio is recorded. If the button is released in under a quarter of a second it is discarded as an accidental tap, though the fact that it happened is still logged. The button turns red and draws the real waveform of the voice, so the learner can see they are being heard.

  3. On release

    The clock that measures how long the reply takes starts here. What was said is transcribed and the learner's record is finished being read, both at the same time. In Conversation, the answer is additionally set aside to be assessed later, outside the turn.

  4. Deciding what to ask

    The system — not the model — works out ahead of time what should come next both if the learner got it right and if they got it wrong. Each category has its own way of choosing: fixed proportions, levels that unlock in order, and priority for whatever is weakest.

  5. A single call to the model

    With everything prepared, one single request is made, with no tools and no chained calls: judge the previous attempt, correct it if needed, and phrase what comes next. The instructions that go with it are those of the chosen exercise and of the specific language the learner is learning, not generic ones.

  6. The voice goes out while it is still being written

    Agnetia does not wait for the whole reply before it starts speaking. The moment the first sentence closes, that sentence is already being turned into audio while the model writes the next one. That is why a turn always opens with a short sentence: the correction, or a two-word acknowledgement when there is nothing to correct.

  7. Cut off if it runs long

    There is a cap on how long a turn may speak. If the model starts explaining too much, it is cut and how much went unsaid is logged. It is a safety net against a runaway turn, not a style limit.

  8. On finishing

    Whether the learner got it right or wrong is recorded in the background, and where it leaves a mark depends on the category: vocabulary goes to its own record, while numbers, verbs, prepositions, articles and conditionals each keep their own tally, including the kind of mistake. That is where their progression and their review exercises come from.

As soon as the learner arrives, before they say anything, Agnetia opens the session herself. That first sentence starts in one language and ends in the other: in their native one she tells them they can keep on chatting but that there are more exercises to pick from above and that they can ask her questions, and immediately after, now in the language they are learning, she greets them by name and asks what they would like to talk about.

The learner can interrupt Agnetia by pressing the button while she is talking: she yields the turn at once. And if they press the microphone and never actually say anything, Agnetia judges nothing and corrects nothing — she simply asks the same question again, without commenting on it.

05 / 12

Why it is fast, and why that is the point

Perceived speed is not an optimisation added later: it is the first-order property of the product. Faced with a conflict between speed and anything other than the integrity of the learner's progress, speed wins.

The measure that governs the system is the time from the learner releasing the microphone button to Agnetia starting to sound. The target is two seconds at the median, and it is set on measured real traffic, not by eye. In a normal session the learner completes six to seven turns per minute.

That number does not come from a faster model, but from design decisions taken one at a time:

  • One single model call per turn, and no tools. The model returns, in the same response, the sentence to speak, the form it expects to hear, and its judgement of the previous attempt. A tool call would cost two round trips.
  • The reads of the learner's record are pulled forward to the moment of pressing, not releasing: they overlap with the speech instead of adding to the wait.
  • Speech goes out sentence by sentence, not reply by reply. The first sentence hits the channel the moment it closes, and while it plays the next one is already being synthesised.
  • A turn always opens with a short sentence. This is measured: a turn that starts straight into the long question takes about seven hundred milliseconds longer to sound, because there is nothing to synthesise until the question is finished.
  • Press to talk and release when done, with no automatic end-of-speech detection. Guessing when someone has finished speaking costs time and gets it wrong; the learner's finger does not.
  • Nothing is fetched on the fly inside a turn. Everything Agnetia needs in order to speak is already in front of her when she starts thinking.
  • Agnetia's turn is two short sentences. Every word of hers is time the learner spends producing nothing, so there are no greetings, no filler, no praise and no recaps of what they have done so far.

06 / 12

Study: forty-seven review games

Next to the microphone there is a Study button that opens a different review dialog in each category. None of them uses the microphone and none moves the learner's progress: reviewing is not an exam. They are built from whatever the learner is weakest at.

CategoryExercises
VocabularyMemorize, 30 sec, Pairs, The Ring, The Chain, Word Search, Arrow Crossword, Anagrams, Complete the dialogue and Hangman.
NumbersPick the number, 30 sec, Pairs, Listening bingo, The missing half and Hangman.
VerbsMemorize, Complete the form, Spot the mistake, 30 sec, Pairs, Proofreader, The story and Hangman.
PrepositionsPick the preposition, Fill the gap, Avoid the mistake, Pairs, 30 sec and Hangman.
Articles and pronounsPick the article, Fill the gap, Avoid the mistake, Pairs, 30 sec and Hangman.
ConditionalsPick the sentence, Complete the sentence, Pairs and 30 sec.
ConversationBody Challenge, Maze, Detective, Time Challenge, Sentence Builder, Role Play and Place It.

Almost all of them run in the browser from the syllabus, without calling any model, and cost no balance. There are two exceptions: "The story", in Verbs, and "Complete the dialogue", in Vocabulary, are written by the AI when they are opened, so they deduct what they cost from the wallet, just like a turn. "Listening bingo" reads the numbers out in the browser's own voice, not Agnetia's.

In several categories, which exercise comes preselected depends on the learner's average mastery. The others stay visible and playable — a dropdown that hides options based on history is a locked door the learner can neither understand nor open.

The Conversation exercises do not grade by mastery, because that category records no progress to read it from. What they are after is that the learner enjoys themselves and repeats language along the way; the difficulty is carried by the round itself.

Some games reach the website before the mobile app.

07 / 12

How Agnetia measures a learner's level

By conversing, and only by conversing. Every three learner replies, and outside the turn so as not to delay it, a second model looks at what was said and updates the profile.

The assessor is not the agent doing the talking. It does not speak to the learner, does not correct them, does not suggest to Agnetia what to say, and does not change a single word of the conversation. It only looks and records. If it fails, that assessment is lost and nothing else happens: losing a measurement costs information, stopping the voice costs the exercise.

It looks at seven dimensions, and for each one it states three separate things that are never conflated: what the learner demonstrated in those three replies, how much evidence there was to judge it on, and how much confidence that estimate deserves.

Grammar
Accuracy, tenses, agreement, word order, subordination.
Vocabulary
Range, precision and variety — without penalising simple vocabulary when simple vocabulary is the right choice.
Fluency
Continuity, hesitation, fragmentation and self-correction. Judged conservatively and with reduced confidence, because speech rate cannot be inferred from a text.
Comprehension
Relevance of the answer, following the thread, and inference. A short answer is not poor comprehension.
Interaction
Sustaining the dialogue, expanding, asking, clarifying and managing the turn.
Complexity
Length, structural variety, subordinate clauses, conditionals and argumentation. Not the same thing as accuracy: one can be complex and wrong, or simple and right.
Pronunciation
Never scored, and that is not an oversight. The assessor only receives transcribed text, so it has not heard the learner. Inventing it from writing is expressly forbidden, and its weight is redistributed across the others.

Two figures come out of those scores. One summarises what the learner knows; the other, stricter, summarises how far that actually gets them when speaking, dragged down by their weakest competence. Both are mapped onto the Common European Framework scale, A1 to C2, and it is the second one that is shown as their level.

Neither of them moves in one jump. Three replies do not fix anyone's level: what was already known about the learner always carries most of the weight and the new evidence nudges it, more when the evidence was clear and not at all when there was none. A bad day is recorded, but it is not read as having unlearned anything.

And one rule governs everything else: what was not demonstrated does not count as demonstrated badly. If not one conditional sentence came up in the conversation, that does not say the learner cannot form them — it says it is not known, and that is what gets recorded.

There is one profile per language the learner studies, because their German says nothing about their Italian. And it never goes back into the conversation: Agnetia does not read it, does not change her tone because of it, and never mentions the learner's level out loud. The learner reads it on their profile screen, with the seven dimensions broken down, their strengths, what they need to work on, and the mistakes that keep recurring.

08 / 12

How it is built: an agent and a model are not the same thing

This section covers the technical side. It matters because it is what makes Agnetia behave the same tomorrow even if the model underneath changes.

There is no "Agnetia model". Agnetia is the agent: the complete system that executes the voice turn. Inside, it uses three different AI models, one per leg of the pipeline, each configured independently:

Transcription
Turns the learner's voice into text. It decides nothing.
Text model
The only one that reasons: it judges the previous attempt, writes the correction and phrases the next question.
Speech synthesis
Turns the reply into audio, in the voice the learner picked from a catalogue. It decides nothing either.

The pipeline runs on transcription, not on audio: the model that thinks never hears the learner, it reads what they said. That is exactly why Agnetia does not judge pronunciation, and why it never says something "sounds" right or wrong. It is a declared consequence of the design, not a gap that will be quietly patched.

The agent is model-agnostic on all three legs: switching provider or model is a configuration change, not a change to the code or to the behaviour.

Above that, what Agnetia does and how it does it live apart, in three layers:

The responsibilities
What the agent does. They are written in natural language, in text files, not in code: one per task, specialised by exercise and by language. There are dozens of files for the question-asking categories alone, because what the exercise asks for genuinely changes with the language: the past tense trained is the compound one in German and the simple one in Spanish, and English "you" covers two persons, so the question has to say which of the two it is asking for.
The deterministic capabilities
How the system picks what to ask: the proportions, the weighted draws, the levels that unlock in order, the mastery criterion. This is code, and it is code on purpose: these are fixed rules, and settling them with a rule saves a call to the model, which is time the learner does not spend waiting.
The infrastructure
How the turn arrives and how it is measured: the voice channel, the microphone, transcription, synthesis, the database, the audit trail and the cost accounting. This same code would serve an agent that did not teach languages at all.

There is also a process rule that governs how the product is developed: nothing is implemented unless it has first been recorded, in writing and with its reasoning, in the requirements document. This is not bureaucracy — it is what lets every decision on this page rest on a measured reason rather than an intuition, and makes reversing one an explicit, dated act as well.

Every turn is fully audited: how long each leg took, what was asked, what was judged, what it cost and why it ended. That is what makes claims like "two seconds at the median" checkable rather than a slogan.

09 / 12

The languages

Seven, and all seven work in both directions: as the learner's native language and as the language they are learning. That is forty-two possible pairings.

LanguageNote
SpanishAvailable as native language and as target language.
EnglishAvailable as native language and as target language.
FrenchAvailable as native language and as target language.
GermanAvailable in both directions. In the syllabus, German nouns always carry their article as part of the word, because in German the article marks gender and is not separable from what is being taught.
ItalianAvailable as native language and as target language.
PortugueseBrazilian, declared as such: "trem", "café da manhã", "dezesseis". Where European and Brazilian Portuguese differ, Brazilian wins.
TurkishAvailable in both directions, and the first language that does not fit the mould of the other six. It has no definite article — definiteness is marked by the accusative, "onu" against "o" — it has no prepositions but case suffixes ("-de", "-den", "-e") and postpositions ("için", "ile"), and its "-(i)yor" present is already progressive, so in Verbs that level is not repeated. Istanbul norm; no variant is declared.

The website reads in those same seven languages, and the exercise interface is always written in the learner's native language: it makes no sense for someone to do the exercise in their language and read the labels in another. The mobile app also reads in all seven.

The language being learned is chosen once and cannot be changed afterwards; the native language can be changed from the profile.

10 / 12

Privacy, data and security

  • No active session, no conversation. The agent accepts no learner identifier coming in over the channel: it works out who the learner is by verifying the session the platform issues. With no session, it does not serve.
  • The agent reads only what the turn needs from the record — name, the two languages, the chosen voice and what the learner has demonstrated — and its database access is limited to that. It cannot delete anyone's progress or history.
  • What the learner says is treated as data, never as instructions. If they ask to be marked correct, to have their progress changed, or for Agnetia to ignore its rules, Agnetia asks again and changes nothing. It never reveals its internal configuration or the details of how it records progress.
  • The pipeline runs on transcription: the model that decides what to say never receives the learner's audio, only the text of what they said. Agnetia does not store the audio: it is sent for transcription and discarded.
  • The transcribed text of each turn is kept in an audit log that is deleted after thirty days.
  • Signing up requires verifying the email address with a single-use link. Until it is verified the account exists but cannot sign in. And the form always responds identically whether or not the account exists, so it cannot be used to find out who is registered.
  • The card number never leaves the browser: only a token with the last four digits reaches the server.
  • The learner can delete their account from the platform itself.
  • The level the assessor measures never goes back into the conversation and is never said out loud. The learner reads it on their profile, and nobody else does.

11 / 12

What it costs and how billing works

€11 a month, VAT included, of which €4 is the learner's balance. The full explanation of billing is on "How it works"; this is the summary.

  • Seven calendar courtesy days from the moment of signing up, once per person. The first charge falls on day seven, not day one.
  • The card is asked for on first access, with the session already open and the email already verified — not in the signup form. Saving it charges nothing.
  • The monthly fee is €11 and covers two items that are shown separately: use of the platform, and €4 of AI usage balance that goes into the learner's wallet.
  • That balance goes down as the voice is used, with the Conversation level assessment, and with the two review games the AI writes, "The story" and "Complete the dialogue". The learner sees it in their profile, broken down by where it went: transcription, model and voice.
  • When the balance reaches zero, the speak button is disabled. There are no automatic charges beyond what was agreed. It can be topped up at any time against the card already on file, for whatever amount the learner chooses.
  • Whatever is not spent stays: the balance accumulates month over month, with no cap and no expiry.
  • Cancelling takes effect at the end of the period already paid for — the learner can keep speaking until then — and the remaining balance is lost when it does.
  • A failed payment does not cut access immediately: the charge is retried and access stays live meanwhile. If the account is ultimately suspended, the balance is preserved and is still there if the learner settles up.
  • Agnetia never talks about money during a turn. Figures are shown by the screen, not by the voice.

Signup may be limited to an invitation list during the current opening phase. If someone asks whether they can register today, the honest answer is to tell them to check on the site itself rather than assume.

12 / 12

What Agnetia does not do

This list is as much a part of the product as the ones above. It is here so that nobody — neither a person nor an AI agent — promises on Agnetia's behalf something Agnetia does not deliver.

  • It does not explain grammar. No rules, no naming tenses, no reciting paradigms, no explaining which case a preposition governs. When the learner gets it wrong, it gives back the correct form spoken, never the rule that produces it.
  • It does not judge pronunciation or accent. It does not hear the learner: it reads a transcript of what they said. It never says something sounds right or wrong.
  • It does not teach vocabulary outside its syllabus. It does not invent words or bring them in from elsewhere. The only exceptions are numbers, prepositions, articles and pronouns, and conditional sentences, which the system either generates or holds in its own lists.
  • It does no arithmetic and no applied uses of numbers: no adding, no counting series, no asking the time, dates or prices.
  • It does not converse outside the Conversation category. In the other six exercises it asks no open questions, picks no topics, and does not respond to what the learner tells it beyond asking again.
  • It does not tell the learner their level out loud. It measures it while conversing and writes it to their profile, but never mentions it in speech, in any category.
  • It does not register anyone or edit their record. That belongs to the platform, not to the agent.
  • It does not reveal keys, internal configuration, or the details of how it records a learner's progress.
  • It does not prepare a specific official exam and does not certify a level. The A1-C2 mapping it calculates is its own indicative estimate, not a certification.
  • It does not correct every mistake in Conversation, and that is deliberate. There it corrects only what gets in the way of being understood: correcting everything would turn the dialogue into dictation. Accuracy is what the other six exercises train.

Frequently asked questions

The answers are written so they can be quoted whole.

What exactly is Agnetia?

A voice-based conversational AI agent that trains spoken production in a foreign language. Its turn is always the same: it corrects the previous attempt if needed and asks the next thing, at a pace of six or seven turns per minute. It runs in the browser and in a mobile app.

Which languages does it teach?

Seven: Spanish, English, French, German, Italian, Brazilian Portuguese and Turkish. All seven work both as the learner's native language and as the language being learned, giving forty-two possible pairings. The website and the mobile app also read in those seven.

How is it different from a normal language app?

You speak instead of typing, and the correction arrives within the same turn. Written repetition apps train recognition; Agnetia trains spoken production. In ten minutes a learner produces more than sixty spoken answers corrected on the spot.

And how is it different from talking to a general AI assistant in voice mode?

Agnetia does not improvise the exercise. The system deterministically chooses what to ask, favouring whatever the learner is weakest at, keeps a per-item tally of hits and misses, unlocks levels in order, and measures the learner's level on a conservative basis. A general assistant converses; Agnetia runs a training plan and a progress record.

How long does it take to reply?

About two seconds at the median, from the learner releasing the microphone button to hearing it start. It is the measure that governs the whole design of the system, and it is set on real measured traffic rather than estimated.

Does it correct pronunciation?

No, and it is not planned. Agnetia receives a transcript of what the learner says, not the audio, so it never says something sounds right or wrong. Its pronunciation dimension is always left unscored, declared as such.

Does it explain grammar?

No. When the learner gets something wrong, it gives back the correct form spoken, never the rule that explains it. It is a design decision: the exercise is worth what its rhythm is worth, and an explanation breaks it.

What level do I need to start?

Understanding some of the language is enough. Agnetia speaks at beginner level in Conversation — short sentences, one idea per sentence, everyday vocabulary — and the question-based exercises start from the most basic material and unlock levels in order.

How does Agnetia know my level?

By conversing. Every three learner replies, and outside the conversation so as not to slow it down, a second model assesses seven dimensions — grammar, vocabulary, fluency, comprehension, interaction, complexity and pronunciation — and updates the profile. The result is mapped to the A1-C2 scale and read on the profile screen. It is never said out loud.

Can that level be trusted?

It is an indicative in-house estimate, not an official certification. It is built to be conservative: three replies do not fix anyone's level, what was already known always outweighs the new evidence, and what the learner did not demonstrate is not counted as demonstrated badly.

Are there exercises that are not speaking?

Yes, forty-seven review games that do not use the microphone, across seven dialogs, one per category: memorisation lists, timed rounds, pairs, The Ring, word search, arrow crossword, anagrams, hangman, a listening bingo, a maze, a narrative investigation, a role play and more. They are built from whatever the learner is weakest at, and none of them moves their progress: reviewing is not an exam. Almost all are free; only "The story" and "Complete the dialogue", which are written by the AI, deduct balance.

What does it cost?

There are seven courtesy days from signup and the first charge is on day seven. After that, €11 a month with VAT included, split into two items: use of the platform, and €4 of AI usage balance that goes down as you speak and that the learner sees and tops up from their profile. The full explanation is on "How it works".

What happens if I run out of balance?

The speak button is disabled and no further spend is generated. It can be topped up at any time against the card already on file, for whatever amount the learner chooses. Whatever is not spent does not expire: the balance accumulates month over month.

Is my voice stored?

No. Agnetia does not store the audio: it sends it for transcription and discards it, and the model that decides what to say only receives the text. What is kept is an audit log of each turn — what was asked, what was transcribed and what it cost — which is deleted after thirty days.

Does it work on mobile?

Yes. There is an Android app as well as the website, and both talk to the same server. For now it is installed by downloading it from the website, not from Google Play, and there is no iPhone version. Some screens and games reach the website before the app.

Can I change the language I am learning?

No: the language being learned is chosen once, at the start, and cannot be changed afterwards. The native language can be changed from the profile.

Getting started

Signing up takes under a minute and the first seven days are on the house. If you got this far trying to work out what Agnetia is, the short answer is: the place where you speak the language instead of studying it.